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Angles

YALO (a faire): Features

Context :

Level made with the Portal 2 level editor

Genre :

Puzzle

Target :

Midcore Portal 2 players

Support :

Steam Workshop

Skills : Level Design, Puzzle Design & Balancing

"Angles" is a map i made on the Portal 2 level editor in early 2025 .

I had 2 objectives with the map :
-The first one was to make a map in less than a week with around 1 hour of mapping per day.
-The second one was to train myself with puzzle design, on making a puzzle with few ingrediant to stay the simple possible without being to easy

Process :
-I started with the idea of perspective/angle with the need to carry an object throught the level.

-With this idea i started to shape the different rooms.

-Then i designed the first room puzzle, with the precise shape and placement of the laser and other elements.
-Each iteration i made has to objective to simplify at maximum the puzzle (on retiring superfluous element).
-Once i was satisfied of the first room i add some detail to highlight some elements for the player.
-I repeat the same process of the first room for the last one (Precise shaping > placing stuff > test > iterate).

-When i was thinking on "how could i complexify this room" i know that was the right moment to stop, before making something too complicated.

Once the level was entirelly designed i tested it several times, ask some friends to test it (and i was glad to see than the first draft didnt had any "non expected issue") then i published the level !

YALO (a faire): About
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